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Gaming meets math

Writer: Caius Wojcik  |  Editor: Zhang Zhiqing  |  From: Original  |  Updated: 2025-01-22

My research focuses on mathematics. Math is a game. Playing is a way of experimenting. Experimenting is about science. So, playing is a way to train people to develop scientific mindsets.

With this in mind, I came up with the idea of creating a mathematical video game about two years ago, hoping to make people play with science through the game. A puzzle-adventure set in a maze-like world, it features 2D top-down pixel art.

The game is based on the Ramsey Theorem from mathematics and includes other math-related puzzles, as well as action and platforming elements alongside insightful and enigmatic dialogue. The maze-labyrinth world is mathematically optimized and incorporates results from graph theory. Players progress through various tasks, helping colorful non-player characters (NPCs) unravel the mysteries of the labyrinthine world.

Currently, I'm working on the project alone but hopes to secure funding to form a team of five to six people to develop it further.

It’s also fortunate that we have tech-focused networks based in the city, such as La French Tech Hong Kong-Shenzhen. They have organized many events to facilitate communication between French startups and those in the Guangdong-Hong Kong-Macao Greater Bay Area, which is helpful for my video game project.


​My research focuses on mathematics. Math is a game. Playing is a way of experimenting. Experimenting is about science. So, playing is a way to train people to develop scientific mindsets.